Storyboarding is an essential part of the animation process. Every event, camera angle and piece of dialogue for every scene of your animation will be noted here. I have found it to be a very useful means of fleshing out the idea i wish to take forward for my final piece.
To make the process more manageable and let me think more in depth to develop my idea, i used a 3-stage method.
1) Firstly, i create a very rough write up of the events of the animation, this would appear in the form of a brief, bullet-pointed list.
2) Secondly, i take this initial write up and flesh it out with detailed descriptions and camera angles.
3) Finally, i take the detailed write up and apply it to a storyboard template, allowing me a visual representation of the events of the animation that i can then take forward to Maya to create the real animation.
I feel it's worth noting my awareness that this heavily simplified, elongated storyboarding process may not be necessary given the general 'roughness' of the storyboarding stage. Regardless, i felt it allowed for a more manageable workflow and provided me with a great way to visualise my animation and in the process provide me with new ideas.
[Final Storyboard]
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