Wednesday, 10 April 2013

Final Project - Ideas

Here you can see all my ideas for this animation project. I have deliberately kept my ideas simple, trying to involve settings that require little modelling on my part, environments will be very bare so i can focus on the animation of the character. I will download models where necessary.

Okay, i realise it is good practise to have multiple ideas, but the single idea i've had, heavily influenced by the scout model and its only included prop model, the bat, is something i feel leaves me without the need to think of more. Though admittedly at this time i do not have a complete story in mind.

Testing out an angry/strained facial expression, this model really has been fantastically rigged!

Scout and his Ball

In this idea the scout is seen alone, in an unknown location, hitting a ball against a wall and catching it, he does this for a short time before he has a bad shot and sends it flying up too high, but for some reason it doesn't go over, even though it should have. The ball falls to the ground and the scout picks it up confused. It is revealed to the viewer that the ball is rebounding on an identical version of itself and falling right back down. this leads to the discovery that above this wall is a window into an identical, mirrored parallel universe, with the only difference being that the scout on the other side is wearing a blue t-shirt, not red.

From the discovery of the scout on the other side, i'm not sure where to go with the story, i am also apprehensive about the amount of work that would be required to create two instances of the same animations, as mirroring animations would be difficult, although i may be able to overcome this by building the wall along one of the axis...


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